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8. First Map

   This is a 2v2 or 1v1 map I created within Unreal Engine 5. The idea is for an FPS title with a round-based mode or just for one life, similar to the "Gulag" in Call of Duty. The spawns for the map are in each corner indicated by the gold square. The map is built with a competitive mindset with angles being countable and requiring teamwork to better the opponent(s). The theme of this map would be an Urbanized city based in Europe. 



    The map is split into 3 main lanes that run through each of the opponent's sides. One of them is in the middle, one on the bridge, and the last is the tunnel located in the building near the center of the map.



    The bridge side of the map has windows for each of the teams to be even, it is the risky side of the map to cross if a player is looking through one of those windows, but it leads to a power position if taken.



    The tunnel side of the map is meant for flanking and possibly sneaking up on the enemy.



    The middle is meant for overtime if teams are camping for overtime, and it is risky to cross without help from another teammate or solo information.

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